US lawmaker announces proposal for game ownership and offline modes
The Power To The Players Act would put the FTC at the center of protections for game buyers, but it has no public legislative text and does not yet affect existing libraries.
R42 / SUMMARY
Representative Ritchie Torres announced on October 15, 2026 that he plans to introduce the Power To The Players Act. The proposal would direct the FTC to write rules making a game purchase a form of ownership, preserving transfers and requiring an offline mode before servers are shut down. The announcement includes no bill number or legislative text, so it has not changed consumer or company obligations.
KEY POINTS
- The official release says Torres will introduce the proposal; it does not provide legislative text or a bill number.
- The concept would treat a game purchase as ownership rather than a revocable license.
- Server-dependent games would need an offline mode before their online services end.
- Definitions, exceptions, retroactivity and enforcement depend on a formal legislative text.
- The announcement does not promise source-code releases or community servers.
US Representative Ritchie Torres, a New York Democrat, announced on October 15, 2026 that he intends to introduce the Power To The Players Act. The proposal would direct the Federal Trade Commission to establish rules protecting consumers' ability to own and continue playing games they purchase. The official release describes three goals: make a purchase confer ownership, preserve transfer or resale, and require an offline mode before an online game's servers are shut down.
The proposal's status requires careful wording. Torres's office says he “will introduce” the measure and provides no bill number, legislative text, list of cosponsors or timetable. Some reports described the announcement as a completed introduction, while others retained the future tense used by the primary source. Until a formal text is available, the details should be treated as the lawmaker's announced position, not as an enforceable rule. No digital library or license agreement changed because of the announcement.
The problem the proposal is trying to solve
Digital games are frequently sold under licenses that may restrict transfers, resale and continued access. For titles dependent on remote infrastructure, a server shutdown can remove central features or make the product unusable. Torres argues that calling this transaction a purchase creates an expectation that conflicts with a publisher's ability to withdraw access on its own timetable.
His office cites NBA 2K25 as an example. On its support page, 2K says the game's online features and services are scheduled to remain available until December 31, 2026. The same page identifies modes that will continue to work offline, including Play Now, MyNBA/MyLeague/MyGM, 2KU/Learn 2K, MyWNBA and The W. This shows that “server shutdown” does not always mean total loss of the software, but it can remove progression, virtual economies, connected matches and other systems that formed part of the purchased experience.
An offline mode is a starting point, not a complete answer
Requiring publishers to plan for the end of a service would change development priorities. Studios could have to separate local and remote functions more clearly, document dependencies and build an end-of-life step before launch. That is an editorial inference about the proposal's likely consequence, not a confirmed obligation, because no legislative text has been published.
Major questions also remain. An offline mode can preserve campaigns and local matches, but it cannot recreate persistent communities, internal markets or shared worlds. The announcement does not explain how the rule would distinguish premium games, free-to-play releases, subscriptions, MMOs and multiplayer-only experiences. It also does not define retroactivity, minimum support periods, technical standards or exceptions related to security and intellectual property.
What it could mean for digital preservation
If it advances with clear definitions, the measure could turn preservation into a product requirement instead of an improvised repair after shutdown. That could reduce reliance on private servers for essential parts of a purchased game and give consumers a testable expectation of continued access.
The announcement does not mention source-code releases, community-server tools or an obligation to preserve every feature. It would therefore be inaccurate to conclude that the proposal would save any online game in full. Its present significance is that it moves the debate from voluntary company promises toward a possible consumer-protection rule. The real test will come with formal legislative language: only then will it be possible to judge what “ownership,” “transfer” and “offline mode” mean in law, which games are covered and how much of the original experience must survive.
R42 / SOURCES CONSULTED
References used to verify facts and provide context for this story.
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Rep. Torres Announces Power To The Players Act, Legislation to Ensure Gamers Own Their Games
Office of Rep. Ritchie Torres
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2K Online Services Status
2K Support
Gabriel Silva
Credited author of this story. Visit the profile for other publications.
R42 / FAQ
Is the Power To The Players Act already US law?
No. Ritchie Torres announced on October 15, 2026 that he plans to introduce the proposal. The official release included no bill number, legislative text, voting schedule or rules that currently apply.
Would the proposal make every online game work fully offline?
The announcement says online games would need an offline mode before servers are shut down. Without formal text, it is not possible to know which features would have to survive or which categories might be exempt.
Would the bill force companies to release source code or community-server tools?
The announcement makes no such promise. It mentions ownership, transfers and offline modes, but does not specify open-source releases, server tools or community licensing.
Why is NBA 2K25 part of the debate?
Torres's office cites it as an example of a full-price product with online services scheduled to end on December 31, 2026. 2K's support page confirms that date and identifies the modes that will remain available offline.
Would the proposal immediately change Steam, PlayStation or Xbox libraries?
No. An announcement does not change contracts or libraries. Formal introduction, passage, presidential approval and FTC rulemaking would be needed before obligations could take effect.