Final Fantasy XIV: Evercold delayed to February 23 as Zephyr job is revealed
The expansion moves beyond its January 2027 window, offers early access on February 19 and adds a physical ranged DPS using a crossbow and winged familiar.
R42 / SUMMARY
Final Fantasy XIV: Evercold has moved from its January window to February 23, 2027. Early access begins February 19 for eligible pre-orders, while pre-orders open November 4, 2026. Square Enix also revealed Zephyr, a new physical ranged DPS job that uses a crossbow and the winged familiar Nephele.
KEY POINTS
- Evercold launches February 23, 2027 after originally being announced for January.
- Early access is scheduled for February 19, subject to pre-order and account requirements.
- Pre-orders open on November 4, 2026.
- Zephyr is a physical ranged DPS job using a crossbow and support from Nephele.
- The 35 million figure refers to registered accounts, not concurrent active subscribers.
Final Fantasy XIV: Evercold will launch on February 23, 2027, Square Enix announced during the 2026 Fan Festival in Tokyo. The date represents a delay from the January window disclosed in April. Early access is scheduled for February 19, while pre-orders open on November 4, 2026.
The presentation also revealed Zephyr, the expansion’s second new job. It is a physical ranged DPS that combines crossbow attacks with support from Nephele, a winged familiar. Square Enix also released the full Evercold trailer and said Final Fantasy XIV has surpassed 35 million registered accounts worldwide.
How the Evercold schedule changed
When Square Enix announced Evercold in April, it gave the expansion a January 2027 release window. The new date moves it to late February. Outlets covering the presentation report that producer and director Naoki Yoshida attributed the decision to the need for roughly three additional weeks to meet the team’s intended quality standard. That explanation was delivered during the event; the official release confirms the date but does not provide a technical development-status report.
The regular launch falls on Tuesday, February 23. Players with an eligible pre-order can begin on Friday, February 19 at 1 a.m. Pacific Time. Access is not automatic for every account: the official product page says players must have registered Dawntrail, completed certain quests and met the relevant platform requirements.
Pre-orders open November 4. Announced bonuses include the Wind-up Köttr minion and Halone’s Earring, which increases experience earned from defeating enemies by 30% from levels 1 through 100. Square Enix notes that the effect applies only under its stated conditions and that promotional items may become available through other means later.
Zephyr expands the physical ranged roster
Zephyr was introduced as a physical ranged DPS job. Its concept combines crossbow attacks with actions involving Nephele, a bird that accompanies the character in combat. The announcement confirms the broad role and visual identity, but it does not yet detail the entire rotation, level-by-level ability distribution or high-end balance. Definitive comparisons with Bard, Machinist or Dancer therefore remain premature.
The expansion begins the Godless Realms Saga and takes the Warrior of Light to the Fourth. Material shown during the event also introduced new regions and characters. One of the locations is Sessyrmnir, described as one of the world’s five vast airships, with settlements and fields built across its surface.
Thirty-five million accounts does not mean 35 million active players
Square Enix says Final Fantasy XIV has passed 35 million registered accounts. The figure is cumulative and covers registrations across the MMORPG’s lifespan. It should not be read as the number of paying subscribers, monthly users or concurrent players, metrics the company did not disclose in this announcement.
The distinction matters because the historical account total demonstrates the brand’s reach but does not measure current retention by itself. The practical effect of the delay will also depend on early-access stability, returning-player volume and the expansion’s ability to retain users after its opening content cycle.
Evercold will be available across the game’s supported platforms, including PC, Mac, PlayStation 4, PlayStation 5, Xbox Series, Steam and Nintendo Switch 2. A subscription remains required, and the product does not work by itself: the official page instructs players to have a compatible full version registered before adding the expansion.
R42 / SOURCES CONSULTED
References used to verify facts and provide context for this story.
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FINAL FANTASY XIV: Evercold Releases February 23, 2027!
FINAL FANTASY XIV — The Lodestone
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Square Enix announces Evercold for January 2027
Square Enix Press Hub
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Zephyr unveiled as second new job for FINAL FANTASY XIV: Evercold
Square Enix Press Hub
Gabriel Silva
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R42 / FAQ
When will Final Fantasy XIV: Evercold launch?
Square Enix has set the release for February 23, 2027. The expansion was originally announced for a January 2027 window.
When does Evercold early access begin?
Early access is scheduled for February 19, 2027 at 1 a.m. Pacific Time. Players must meet the account requirements and register an eligible pre-order.
What is the Zephyr job?
Zephyr is the second new job announced for Evercold. It is a physical ranged DPS that uses a crossbow and receives support from a winged familiar named Nephele.
When do Evercold pre-orders open?
Pre-orders open on November 4, 2026. Availability and product options vary by platform and region.
Does Final Fantasy XIV have 35 million active players?
The announcement says the game has more than 35 million registered accounts worldwide. That total does not mean 35 million subscribers or active players during the same period.